gii_pbutton_event - LibGII pointer button events
#include <ggi/events.h>
Button events are sent to report a change in pointer button state. Depending on the event type, the button is either being pressed or released.
This structure is used for evPtrButtonPress and evPtrButtonRelease events.
typedef struct gii_pbutton_event { COMMON_DATA; uint32 button; /* button number. This is a number, NOT a mask */ } gii_pbutton_event;
gii_pbutton_event simply specifies that the button is pressed or released.
Pointer buttons are specified in order of common usage, with 1 being the primary button:
#define GII_PBUTTON_LEFT 1 /* Left or primary button */ #define GII_PBUTTON_PRIMARY 1 #define GII_PBUTTON_FIRST 1 #define GII_PBUTTON_RIGHT 2 /* Right/Secondary button */ #define GII_PBUTTON_SECONDARY 2 #define GII_PBUTTON_SECOND 2 #define GII_PBUTTON_MIDDLE 3 /* Middle or tertiary */ #define GII_PBUTTON_TERTIARY 3 #define GII_PBUTTON_THIRD 3
Of course, applications should avoid hardcoding mouse button values.
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