The
FreeBSD
kernel is written to run across multiple CPUs and as such requires
several different synchronization primitives to allow the developers
to safely access and manipulate the many data types required.
These include:
Spin Mutexes
Sleep Mutexes
pool Mutexes
Shared-Exclusive locks
Reader-Writer locks
Turnstiles
Semaphores
Condition variables
Sleep/wakeup
Giant
Lockmanager locks
The primitives interact and have a number of rules regarding how
they can and can not be combined.
There are too many for the average
human mind and they keep changing.
(if you disagree, please write replacement text) :-)
Some of these primitives may be used at the low (interrupt) level and
some may not.
There are strict ordering requirements and for some of the types this
is checked using the
witness(4)
code.
SPIN Mutexes
Mutexes are the basic primitive.
You either hold it or you don't.
If you don't own it then you just spin, waiting for the holder (on
another CPU) to release it.
Hopefully they are doing something fast.
You
must not
do anything that deschedules the thread while you
are holding a SPIN mutex.
Mutexes
Basically (regular) mutexes will deschedule the thread if the
mutex can not be acquired.
A non-spin mutex can be considered to be equivalent
to getting a write lock on an
rw_lock
(see below), and in fact non-spin mutexes and rw_locks may soon become the same thing.
As in spin mutexes, you either get it or you don't.
You may only call the
sleep(9)
call via
msleep ();
or the new
mtx_sleep ();
variant.
These will atomically drop the mutex and reacquire it
as part of waking up.
This is often however a
BAD
idea because it generally relies on you having
such a good knowledge of all the call graph above you
and what assumptions it is making that there are a lot
of ways to make hard-to-find mistakes.
For example you MUST re-test all the assumptions you made before,
all the way up the call graph to where you got the lock.
You can not just assume that mtx_sleep can be inserted anywhere.
If any caller above you has any mutex or
rwlock, your sleep, will cause a panic.
If the sleep only happens rarely it may be years before the
bad code path is found.
Pool Mutexes
A variant of regular mutexes where the allocation of the mutex is handled
more by the system.
Rw_locks
Reader/writer locks allow shared access to protected data by multiple threads,
or exclusive access by a single thread.
The threads with shared access are known as
readers
since they should only read the protected data.
A thread with exclusive access is known as a
writer
since it may modify protected data.
Although reader/writer locks look very similar to
sx(9)
(see below) locks, their usage pattern is different.
Reader/writer locks can be treated as mutexes (see above and
mutex(9))
with shared/exclusive semantics.
More specifically, regular mutexes can be
considered to be equivalent to a write-lock on an
rw_lock.
In the future this may in fact
become literally the fact.
An
rw_lock
can be locked while holding a regular mutex, but
can
not
be held while sleeping.
The
rw_lock
locks have priority propagation like mutexes, but priority
can be propagated only to an exclusive holder.
This limitation comes from the fact that shared owners
are anonymous.
Another important property is that shared holders of
rw_lock
can recurse, but exclusive locks are not allowed to recurse.
This ability should not be used lightly and
may go away.
Users of recursion in any locks should be prepared to
defend their decision against vigorous criticism.
Sx_locks
Shared/exclusive locks are used to protect data that are read far more often
than they are written.
Mutexes are inherently more efficient than shared/exclusive locks, so
shared/exclusive locks should be used prudently.
The main reason for using an
sx_lock
is that a thread may hold a shared or exclusive lock on an
sx_lock
lock while sleeping.
As a consequence of this however, an
sx_lock
lock may not be acquired while holding a mutex.
The reason for this is that, if one thread slept while holding an
sx_lock
lock while another thread blocked on the same
sx_lock
lock after acquiring a mutex, then the second thread would effectively
end up sleeping while holding a mutex, which is not allowed.
The
sx_lock
should be considered to be closely related to
sleep(9).
In fact it could in some cases be
considered a conditional sleep.
Turnstiles
Turnstiles are used to hold a queue of threads blocked on
non-sleepable locks.
Sleepable locks use condition variables to implement their queues.
Turnstiles differ from a sleep queue in that turnstile queue's
are assigned to a lock held by an owning thread.
Thus, when one thread is enqueued onto a turnstile, it can lend its
priority to the owning thread.
If this sounds confusing, we need to describe it better.
Semaphores
Condition variables
Condition variables are used in conjunction with mutexes to wait for
conditions to occur.
A thread must hold the mutex before calling the
cv_wait (* ,);
functions.
When a thread waits on a condition, the mutex
is atomically released before the thread is blocked, then reacquired
before the function call returns.
Giant
Giant is a special instance of a sleep lock.
It has several special characteristics.
It is recursive.
Drivers can request that Giant be locked around them, but this is
going away.
You can sleep while it has recursed, but other recursive locks cannot.
Giant must be locked first before other locks.
There are places in the kernel that drop Giant and pick it back up
again.
Sleep locks will do this before sleeping.
Parts of the Network or VM code may do this as well, depending on the
setting of a sysctl.
This means that you cannot count on Giant keeping other code from
running if your code sleeps, even if you want it to.
Sleep/wakeup
The functions
tsleep (,);
msleep (,);
msleep_spin (,);
pause (,);
wakeup (,);
and
wakeup_one ();
handle event-based thread blocking.
If a thread must wait for an external event, it is put to sleep by
tsleep (,);
msleep (,);
msleep_spin (,);
or
pause (.);
Threads may also wait using one of the locking primitive sleep routines
mtx_sleep9,
rw_sleep9,
or
sx_sleep9.
The parameter
Fa chan
is an arbitrary address that uniquely identifies the event on which
the thread is being put to sleep.
All threads sleeping on a single
Fa chan
are woken up later by
wakeup (,);
often called from inside an interrupt routine, to indicate that the
resource the thread was blocking on is available now.
Several of the sleep functions including
msleep (,);
msleep_spin (,);
and the locking primitive sleep routines specify an additional lock
parameter.
The lock will be released before sleeping and reacquired
before the sleep routine returns.
If
Fa priority
includes the
PDROP
flag, then the lock will not be reacquired before returning.
The lock is used to ensure that a condition can be checked atomically,
and that the current thread can be suspended without missing a
change to the condition, or an associated wakeup.
In addition, all of the sleep routines will fully drop the
Giant
mutex
(even if recursed)
while the thread is suspended and will reacquire the
Giant
mutex before the function returns.
lockmanager locks
Largely deprecated.
See the
lock(9)
page for more information.
I don't know what the downsides are but I'm sure someone will fill in this part.
Usage tables.
Interaction table.
The following table shows what you can and can not do if you hold
one of the synchronization primitives discussed here:
(someone who knows what they are talking about should write this table)
You have: You want: Ta Spin_mtx Ta Slp_mtx Ta sx_lock Ta rw_lock Ta sleep
SPIN mutex Ta ok-1 Ta no Ta no Ta no Ta no-3
Sleep mutex Ta ok Ta ok-1 Ta no Ta ok Ta no-3
sx_lock Ta ok Ta ok Ta ok-2 Ta ok Ta ok-4
rw_lock Ta ok Ta ok Ta no Ta ok-2 Ta no-3
*1
Recursion is defined per lock.
Lock order is important.
*2
readers can recurse though writers can not.
Lock order is important.
*3
There are calls atomically release this primitive when going to sleep
and reacquire it on wakeup (e.g.
mtx_sleep (,);
rw_sleep ();
and
msleep_spin ();
).
*4
Though one can sleep holding an sx lock, one can also use
sx_sleep ();
which atomically release this primitive when going to sleep and
reacquire it on wakeup.
Context mode table.
The next table shows what can be used in different contexts.
At this time this is a rather easy to remember table.
Context: Ta Spin_mtx Ta Slp_mtx Ta sx_lock Ta rw_lock Ta sleep