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inet (4)
  • inet (3) ( Solaris man: Библиотечные вызовы )
  • inet (3) ( FreeBSD man: Библиотечные вызовы )
  • inet (3) ( Русские man: Библиотечные вызовы )
  • inet (3) ( Linux man: Библиотечные вызовы )
  • >> inet (4) ( FreeBSD man: Специальные файлы /dev/* )
  • inet (7) ( Solaris man: Макропакеты и соглашения )

  • BSD mandoc
     

    NAME

    
    
    inet
    
     - Internet protocol family
    
     
    

    SYNOPSIS

       #include <sys/types.h>
       #include <netinet/in.h>
     

    DESCRIPTION

    The Internet protocol family is a collection of protocols layered atop the Internet Protocol (IP ) transport layer, and utilizing the Internet address format. The Internet family provides protocol support for the SOCK_STREAM , SOCK_DGRAM and SOCK_RAW socket types; the SOCK_RAW interface provides access to the IP protocol.  

    ADDRESSING

    Internet addresses are four byte quantities, stored in network standard format (on little endian machines, such as the alpha amd64 i386 and ia64 these are word and byte reversed). The include file    #include <netinet/in.h>
    defines this address as a discriminated union.

    Sockets bound to the Internet protocol family utilize the following addressing structure,

    struct sockaddr_in {
            uint8_t         sin_len;
            sa_family_t     sin_family;
            in_port_t       sin_port;
            struct in_addr  sin_addr;
            char            sin_zero[8];
    };
    

    Sockets may be created with the local address INADDR_ANY to affect ``wildcard'' matching on incoming messages. The address in a connect(2) or sendto(2) call may be given as INADDR_ANY to mean ``this host'' The distinguished address INADDR_BROADCAST is allowed as a shorthand for the broadcast address on the primary network if the first network configured supports broadcast.  

    PROTOCOLS

    The Internet protocol family is comprised of the IP network protocol, Internet Control Message Protocol (ICMP ) Internet Group Management Protocol (IGMP ) Transmission Control Protocol (TCP ) and User Datagram Protocol (UDP ) TCP is used to support the SOCK_STREAM abstraction while UDP is used to support the SOCK_DGRAM abstraction. A raw interface to IP is available by creating an Internet socket of type SOCK_RAW The ICMP message protocol is accessible from a raw socket.

    The 32-bit Internet address contains both network and host parts. However, direct examination of addresses is discouraged. For those programs which absolutely need to break addresses into their component parts, the following ioctl(2) commands are provided for a datagram socket in the Internet domain; they have the same form as the SIOCIFADDR command (see intro(4)).

    SIOCSIFNETMASK
    Set interface network mask. The network mask defines the network part of the address; if it contains more of the address than the address type would indicate, then subnets are in use.
    SIOCGIFNETMASK
    Get interface network mask.

     

    MIB Variables

    A number of variables are implemented in the net.inet branch of the sysctl(3) MIB. In addition to the variables supported by the transport protocols (for which the respective manual pages may be consulted), the following general variables are defined:

    IPCTL_FORWARDING
    (ip.forwarding) Boolean: enable/disable forwarding of IP packets. Defaults to off.
    IPCTL_FASTFORWARDING
    (ip.fastforwarding) Boolean: enable/disable the use of fast IP forwarding code. Defaults to off. When fast IP forwarding is enabled, IP packets are forwarded directly to the appropriate network interface with direct processing to completion, which greatly improves the throughput. All packets for local IP addresses, non-unicast, or with IP options are handled by the normal IP input processing path. All features of the normal (slow) IP forwarding path are supported including firewall (through pfil(9) hooks) checking, except ipsec(4) tunnel brokering. The IP fastforwarding path does not generate ICMP redirect or source quench messages.
    IPCTL_SENDREDIRECTS
    (ip.redirect) Boolean: enable/disable sending of ICMP redirects in response to IP packets for which a better, and for the sender directly reachable, route and next hop is known. Defaults to on.
    IPCTL_DEFTTL
    (ip.ttl) Integer: default time-to-live (``TTL'' ) to use for outgoing IP packets.
    IPCTL_ACCEPTSOURCEROUTE
    (ip.accept_sourceroute) Boolean: enable/disable accepting of source-routed IP packets (default false).
    IPCTL_SOURCEROUTE
    (ip.sourceroute) Boolean: enable/disable forwarding of source-routed IP packets (default false).
    IPCTL_RTEXPIRE
    (ip.rtexpire) Integer: lifetime in seconds of protocol-cloned IP routes after the last reference drops (default one hour). This value varies dynamically as described above.
    IPCTL_RTMINEXPIRE
    (ip.rtminexpire) Integer: minimum value of ip.rtexpire (default ten seconds). This value has no effect on user modifications, but restricts the dynamic adaptation described above.
    IPCTL_RTMAXCACHE
    (ip.rtmaxcache) Integer: trigger level of cached, unreferenced, protocol-cloned routes which initiates dynamic adaptation (default 128).
    ip.process_options
    Integer: control IP options processing. By setting this variable to 0, all IP options in the incoming packets will be ignored, and the packets will be passed unmodified. By setting to 1, IP options in the incoming packets will be processed accordingly. By setting to 2, an ICMP ``prohibited by filter'' message will be sent back in response to incoming packets with IP options. Default is 1. This sysctl(8) variable affects packets destined for a local host as well as packets forwarded to some other host.
    ip.random_id
    Boolean: control IP IDs generation behaviour. Setting this sysctl(8) to non-zero causes the ID field in IP packets to be randomized instead of incremented by 1 with each packet generated. This closes a minor information leak which allows remote observers to determine the rate of packet generation on the machine by watching the counter. In the same time, on high-speed links, it can decrease the ID reuse cycle greatly. Default is 0 (sequential IP IDs). IPv6 flow IDs and fragment IDs are always random.
    ip.maxfragpackets
    Integer: maximum number of fragmented packets the host will accept and hold in the reassembling queue simultaneously. 0 means that the host will not accept any fragmented packets. -1 means that the host will accept as many fragmented packets as it receives.
    ip.maxfragsperpacket
    Integer: maximum number of fragments the host will accept and hold in the reassembling queue for a packet. 0 means that the host will not accept any fragmented packets.

     

    SEE ALSO

    ioctl(2), socket(2), sysctl(3), icmp(4), intro(4), ip(4), ipfirewall(4), route(4), tcp(4), udp(4), pfil(9)
    "An Introductory 4.3 BSD Interprocess Communication Tutorial" PS1 7
    "An Advanced 4.3 BSD Interprocess Communication Tutorial" PS1 8
     

    CAVEATS

    The Internet protocol support is subject to change as the Internet protocols develop. Users should not depend on details of the current implementation, but rather the services exported.  

    HISTORY

    The protocol interface appeared in BSD 4.2 The ``protocol cloning'' code appeared in Fx 2.1 .


     

    Index

    NAME
    SYNOPSIS
    DESCRIPTION
    ADDRESSING
    PROTOCOLS
    MIB Variables
    SEE ALSO
    CAVEATS
    HISTORY


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