Standard C++ Library Copyright 1998, Rogue Wave Software, Inc. NAME sort_heap - Converts a heap into a sorted collection. SYNOPSIS #include <algorithm> template <class RandomAccessIterator> void sort_heap(RandomAccessIterator first, RandomAccessIterator last); template <class RandomAccessIterator, class Compare> void sort_heap(RandomAccessIterator first, RandomAccessIterator last, Compare comp); DESCRIPTION A heap is a particular organization of elements in a range between two random access iterators [a, b). Its two key pro- perties are: 1. *a is the largest element in the range. 2. *a may be removed by pop_heap() or a new element may be added by push_heap(), in O(logN) time. These properties make heaps useful as priority queues. The sort_heap algorithm converts a heap into a sorted col- lection over the range [first, last) using either the default operator (<) or the comparison function supplied with the algorithm. Note that sort_heap is not stable (in other words, the elements may not be in the same relative order after sort_heap is applied). COMPLEXITY sort_heap performs at most NlogN comparisons, where N is equal to last - first. EXAMPLE // // heap_ops.cpp // #include <algorithm> #include <vector> #include <iostream> using namespace std; int main(void) { int d1[4] = {1,2,3,4}; int d2[4] = {1,3,2,4}; // Set up two vectors vector<int> v1(d1+0,d1 + 4), v2(d2+0,d2 + 4); // Make heaps make_heap(v1.begin(),v1.end()); make_heap(v2.begin(),v2.end(),less<int>()); // v1 = (4,x,y,z) and v2 = (4,x,y,z) // Note that x, y and z represent the remaining // values in the container (other than 4). // The definition of the heap and heap operations // does not require any particular ordering // of these values. // Copy both vectors to cout ostream_iterator<int,char> out(cout," "); copy(v1.begin(),v1.end(),out); cout << endl; copy(v2.begin(),v2.end(),out); cout << endl; // Now let's pop pop_heap(v1.begin(),v1.end()); pop_heap(v2.begin(),v2.end(),less<int>()); // v1 = (3,x,y,4) and v2 = (3,x,y,4) // Copy both vectors to cout copy(v1.begin(),v1.end(),out); cout << endl; copy(v2.begin(),v2.end(),out); cout << endl; // And push push_heap(v1.begin(),v1.end()); push_heap(v2.begin(),v2.end(),less<int>()); // v1 = (4,x,y,z) and v2 = (4,x,y,z) // Copy both vectors to cout copy(v1.begin(),v1.end(),out); cout << endl; copy(v2.begin(),v2.end(),out); cout << endl; // Now sort those heaps sort_heap(v1.begin(),v1.end()); sort_heap(v2.begin(),v2.end(),less<int>()); // v1 = v2 = (1,2,3,4) // Copy both vectors to cout copy(v1.begin(),v1.end(),out); cout << endl; copy(v2.begin(),v2.end(),out); cout << endl; return 0; } Program Output 4 2 3 1 4 3 2 1 3 2 1 4 3 1 2 4 4 3 1 2 4 3 2 1 1 2 3 4 1 2 3 4 WARNINGS If your compiler does not support default template parame- ters, then you always need to supply the Allocator template argument. For instance, you need to write: vector<int, allocator<int> > instead of: vector<int> If your compiler does not support namespaces, then you do not need the using declaration for std. SEE ALSO make_heap, pop_heap, push_heap
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