Standard C++ Library Copyright 1998, Rogue Wave Software, Inc. NAME slice_array - A numeric array class for representing a BLAS-like slice from a valarray. SYNOPSIS #include <valarray> template <class T> class slice_array ; DESCRIPTION slice_array<T> gives a slice view into a valarray. Slice_arrays are only produced by applying the slice sub- script operator to a valarray. The elements in a slice_array are references to selected elements in the valarray (so changing an element in the slice_array really changes the corresponding element in the valarray). A slice_array does not itself hold any distinct elements. The template cannot be instantiated directly since all its constructors are private. However, you can easily copy a slice_array to a valarray using either the valarray copy constructor or the assignment operator. Reference semantics are lost at that point. INTERFACE template <class T> class slice_array { public: // types typedef T value_type; // destructor ~slice_array(); // public assignment void operator= (const valarray<T>& array) const; // computed assignment void operator*= (const valarray<T>& array) const; void operator/= (const valarray<T>& array) const; void operator%= (const valarray<T>& array) const; void operator+= (const valarray<T>& array) const; void operator-= (const valarray<T>& array) const; void operator^= (const valarray<T>& array) const; void operator&= (const valarray<T>& array) const; void operator|= (const valarray<T>& array) const; void operator<<= (const valarray<T>& array) const; void operator>>= (const valarray<T>& array) const; // other void operator= (const T&); private: // constructors slice_array(); slice_array(const slice_array<T>&); // operator = slice_array<T>& operator= (const slice_array<T>& array); }; CONSTRUCTORS slice_array(); slice_array(const slice_array&); All slice_array constructors are private and cannot be called directly. This prevents copy construction of slice_arrays. ASSIGNMENT OPERATORS void operator=(const valarray<T>& x) const; Assigns values from x to the selected elements of the valarray that self refers to. Remember that a slice_array never holds any elements itself, it simply refers to selected elements in the valarray used to generate it. slice_array<T>& operator=(const slice-_array<T>& x); Private assignment operator. Cannot be called directly, thus preventing assignment between slice_arrays. COMPUTED ASSIGNMENT OPERATORS void operator*=(const valarray<T>& val) const; void operator/=(const valarray<T>& val) const; void operator%=(const valarray<T>& val) const; void operator+=(const valarray<T>& val) const; void operator-=(const valarray<T>& val) const; void operator^=(const valarray<T>& val) const; void operator&=(const valarray<T>& val) const; void operator|=(const valarray<T>& val) const; void operator<<=(const valarray<T>& val) const; void operator>>=(const valarray<T>& val) const; Applies the indicated operation using elements from val to the selected elements of the valarray that self refers to. Remember that a slice_array never holds any elements itself; it simply refers to selected elements in the valarray used to generate it. MEMBER FUNCTIONS void operator= (const T& x); Assigns x to the selected elements of the valarray that self refers to. EXAMPLE // // slice_array.cpp // #include "valarray.h" // Contains a valarray // stream inserter using namespace std; int main(void) { int ibuf[10] = {0,1,2,3,4,5,6,7,8,9}; int ibuf2[5] = {1,3,5,7,9}; // create a valarray of ints valarray<int> vi(ibuf,10); valarray<int> vi2(ibuf2,5); // print it out cout << vi << endl << vi2 << endl; // Get a slice and assign that slice to another array slice_array<int> sl = vi[slice(1,5,2)]; valarray<int> vi3 = sl; // print out the slice cout << vi3 << endl; // Add slice from vi2 to slice of vi1 sl += vi2; // print out vi1 again cout << vi << endl; return 0; } Program Output [0,1,2,3,4,5,6,7,8,9] [1,3,5,7,9] [1,3,5,7,9] [0,2,2,6,4,10,6,14,8,18] WARNINGS If your compiler does not support namespaces, then you do not need the using declaration for std. SEE ALSO slice, valarray, gslice, gslice_array, mask_array, indirect_array
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