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overload (3)
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    NAME

         overload - Package for overloading perl operations
    
    
    

    SYNOPSIS

             package SomeThing;
    
             use overload
                 '+' => \&myadd,
                 '-' => \&mysub;
                 # etc
             ...
    
             package main;
             $a = new SomeThing 57;
             $b=5+$a;
             ...
             if (overload::Overloaded $b) {...}
             ...
             $strval = overload::StrVal $b;
    
    
    
    

    DESCRIPTION

         Declaration of overloaded functions
    
         The compilation directive
    
             package Number;
             use overload
                 "+" => \&add,
                 "*=" => "muas";
    
         declares function Number::add() for addition, and method
         muas() in the "class" `Number' (or one of its base classes)
         for the assignment form `*=' of multiplication.
    
         Arguments of this directive come in (key, value) pairs.
         Legal values are values legal inside a `&{ ... }' call, so
         the name of a subroutine, a reference to a subroutine, or an
         anonymous subroutine will all work.  Note that values
         specified as strings are interpreted as methods, not
         subroutines.  Legal keys are listed below.
    
         The subroutine `add' will be called to execute `$a+$b' if $a
         is a reference to an object blessed into the package
         `Number', or if $a is not an object from a package with
         defined mathemagic addition, but $b is a reference to a
         `Number'.  It can also be called in other situations, like
         `$a+=7', or `$a++'.  See the MAGIC AUTOGENERATION entry
         elsewhere in this document.  (Mathemagical methods refer to
         methods triggered by an overloaded mathematical operator.)
    
    
         Since overloading respects inheritance via the @ISA
         hierarchy, the above declaration would also trigger
         overloading of `+' and `*=' in all the packages which
         inherit from `Number'.
    
         Calling Conventions for Binary Operations
    
         The functions specified in the `use overload ...' directive
         are called with three (in one particular case with four, see
         the Last Resort entry elsewhere in this document) arguments.
         If the corresponding operation is binary, then the first two
         arguments are the two arguments of the operation.  However,
         due to general object calling conventions, the first
         argument should always be an object in the package, so in
         the situation of `7+$a', the order of the arguments is
         interchanged.  It probably does not matter when implementing
         the addition method, but whether the arguments are reversed
         is vital to the subtraction method.  The method can query
         this information by examining the third argument, which can
         take three different values:
    
         FALSE  the order of arguments is as in the current
                operation.
    
         TRUE   the arguments are reversed.
    
         `undef'
                the current operation is an assignment variant (as in
                `$a+=7'), but the usual function is called instead.
                This additional information can be used to generate
                some optimizations.  Compare the Calling Conventions
                for Mutators entry elsewhere in this document.
    
         Calling Conventions for Unary Operations
    
         Unary operation are considered binary operations with the
         second argument being `undef'.  Thus the functions that
         overloads `{"++"}' is called with arguments `($a,undef,'')'
         when $a++ is executed.
    
         Calling Conventions for Mutators
    
         Two types of mutators have different calling conventions:
    
         `++' and `--'
             The routines which implement these operators are
             expected to actually mutate their arguments.  So,
             assuming that $obj is a reference to a number,
    
               sub incr { my $n = $ {$_[0]}; ++$n; $_[0] = bless \$n}
    
             is an appropriate implementation of overloaded `++'.
             Note that
    
               sub incr { ++$ {$_[0]} ; shift }
    
             is OK if used with preincrement and with postincrement.
             (In the case of postincrement a copying will be
             performed, see the Copy Constructor entry elsewhere in
             this document.)
    
         `x=' and other assignment versions
             There is nothing special about these methods.  They may
             change the value of their arguments, and may leave it as
             is.  The result is going to be assigned to the value in
             the left-hand-side if different from this value.
    
             This allows for the same method to be used as overloaded
             `+=' and `+'.  Note that this is allowed, but not
             recommended, since by the semantic of the section on
             "Fallback" Perl will call the method for `+' anyway, if
             `+=' is not overloaded.
    
         Warning.  Due to the presense of assignment versions of
         operations, routines which may be called in assignment
         context may create self-referential structures.  Currently
         Perl will not free self-referential structures until cycles
         are `explicitly' broken.  You may get problems when
         traversing your structures too.
    
         Say,
    
           use overload '+' => sub { bless [ \$_[0], \$_[1] ] };
    
         is asking for trouble, since for code `$obj += $foo' the
         subroutine is called as `$obj = add($obj, $foo, undef)', or
         `$obj = [\$obj, \$foo]'.  If using such a subroutine is an
         important optimization, one can overload `+=' explicitly by
         a non-"optimized" version, or switch to non-optimized
         version if `not defined $_[2]' (see the Calling Conventions
         for Binary Operations entry elsewhere in this document).
    
         Even if no explicit assignment-variants of operators are
         present in the script, they may be generated by the
         optimizer.  Say, `",$obj,"' or `',' . $obj . ','' may be
         both optimized to
    
           my $tmp = ',' . $obj;    $tmp .= ',';
    
    
         Overloadable Operations
    
         The following symbols can be specified in `use overload'
         directive:
         o Arithmetic operations
                  "+", "+=", "-", "-=", "*", "*=", "/", "/=", "%", "%=",
                  "**", "**=", "<<", "<<=", ">>", ">>=", "x", "x=", ".", ".=",
    
              For these operations a substituted non-assignment
              variant can be called if the assignment variant is not
              available.  Methods for operations "`+'", "`-'",
              "`+='", and "`-='" can be called to automatically
              generate increment and decrement methods.  The
              operation "`-'" can be used to autogenerate missing
              methods for unary minus or `abs'.
    
              See the section on "MAGIC AUTOGENERATION", the section
              on "Calling Conventions for Mutators" and the section
              on "Calling Conventions for Binary Operations") for
              details of these substitutions.
    
         o Comparison operations
                  "<",  "<=", ">",  ">=", "==", "!=", "<=>",
                  "lt", "le", "gt", "ge", "eq", "ne", "cmp",
    
              If the corresponding "spaceship" variant is available,
              it can be used to substitute for the missing operation.
              During `sort'ing arrays, `cmp' is used to compare
              values subject to `use overload'.
    
         o Bit operations
                  "&", "^", "|", "neg", "!", "~",
    
              "`neg'" stands for unary minus.  If the method for
              `neg' is not specified, it can be autogenerated using
              the method for subtraction. If the method for "`!'" is
              not specified, it can be autogenerated using the
              methods for "`bool'", or "`\"\"'", or "`0+'".
    
         o Increment and decrement
                  "++", "--",
    
              If undefined, addition and subtraction methods can be
              used instead.  These operations are called both in
              prefix and postfix form.
    
         o Transcendental functions
                  "atan2", "cos", "sin", "exp", "abs", "log", "sqrt",
    
              If `abs' is unavailable, it can be autogenerated using
              methods for "<" or "<=>" combined with either unary
              minus or subtraction.
    
         o Boolean, string and numeric conversion
                  "bool", "\"\"", "0+",
    
              If one or two of these operations are not overloaded,
              the remaining ones can be used instead.  `bool' is used
              in the flow control operators (like `while') and for
              the ternary "`?:'" operation.  These functions can
              return any arbitrary Perl value.  If the corresponding
              operation for this value is overloaded too, that
              operation will be called again with this value.
    
         o Iteration
                  "<>"
    
              If not overloaded, the argument will be converted to a
              filehandle or glob (which may require a
              stringification).  The same overloading happens both
              for the read-filehandle syntax `<$var>' and globbing
              syntax `<${var}>'.
    
         o Dereferencing
                  '${}', '@{}', '%{}', '&{}', '*{}'.
    
              If not overloaded, the argument will be dereferenced as
              is, thus should be of correct type.  These functions
              should return a reference of correct type, or another
              object with overloaded dereferencing.
    
         o Special
                  "nomethod", "fallback", "=",
    
              see the SPECIAL SYMBOLS FOR `use overload' entry
              elsewhere in this document.
    
         See the section on "Fallback" for an explanation of when a
         missing method can be autogenerated.
    
         A computer-readable form of the above table is available in
         the hash %overload::ops, with values being space-separated
         lists of names:
    
          with_assign      => '+ - * / % ** << >> x .',
          assign           => '+= -= *= /= %= **= <<= >>= x= .=',
          num_comparison   => '< <= > >= == !=',
          '3way_comparison'=> '<=> cmp',
          str_comparison   => 'lt le gt ge eq ne',
          binary           => '& | ^',
          unary            => 'neg ! ~',
          mutators         => '++ --',
          func             => 'atan2 cos sin exp abs log sqrt',
          conversion       => 'bool "" 0+',
          iterators        => '<>',
          dereferencing    => '${} @{} %{} &{} *{}',
          special          => 'nomethod fallback ='
    
         Inheritance and overloading
    
         Inheritance interacts with overloading in two ways.
    
         Strings as values of `use overload' directive
             If `value' in
    
               use overload key => value;
    
             is a string, it is interpreted as a method name.
    
         Overloading of an operation is inherited by derived classes
             Any class derived from an overloaded class is also
             overloaded.  The set of overloaded methods is the union
             of overloaded methods of all the ancestors. If some
             method is overloaded in several ancestor, then which
             description will be used is decided by the usual
             inheritance rules:
    
             If `A' inherits from `B' and `C' (in this order), `B'
             overloads `+' with `\&D::plus_sub', and `C' overloads
             `+' by `"plus_meth"', then the subroutine `D::plus_sub'
             will be called to implement operation `+' for an object
             in package `A'.
    
         Note that since the value of the `fallback' key is not a
         subroutine, its inheritance is not governed by the above
         rules.  In the current implementation, the value of
         `fallback' in the first overloaded ancestor is used, but
         this is accidental and subject to change.
    
    
    

    SPECIAL SYMBOLS FOR `use overload'

         Three keys are recognized by Perl that are not covered by
         the above description.
    
         Last Resort
    
         `"nomethod"' should be followed by a reference to a function
         of four parameters.  If defined, it is called when the
         overloading mechanism cannot find a method for some
         operation.  The first three arguments of this function
         coincide with the arguments for the corresponding method if
         it were found, the fourth argument is the symbol
         corresponding to the missing method.  If several methods are
         tried, the last one is used.  Say, `1-$a' can be equivalent
         to
    
                 &nomethodMethod($a,1,1,"-")
    
         if the pair `"nomethod" => "nomethodMethod"' was specified
         in the `use overload' directive.
    
         If some operation cannot be resolved, and there is no
         function assigned to `"nomethod"', then an exception will be
         raised via die()-- unless `"fallback"' was specified as a
         key in `use overload' directive.
    
         Fallback
    
         The key `"fallback"' governs what to do if a method for a
         particular operation is not found.  Three different cases
         are possible depending on the value of `"fallback"':
    
         o `undef'       Perl tries to use a substituted method (see
                         the MAGIC AUTOGENERATION entry elsewhere in
                         this document).  If this fails, it then
                         tries to calls `"nomethod"' value; if
                         missing, an exception will be raised.
    
         o TRUE          The same as for the `undef' value, but no
                         exception is raised.  Instead, it silently
                         reverts to what it would have done were
                         there no `use overload' present.
    
         o defined, but FALSE
                         No autogeneration is tried.  Perl tries to
                         call `"nomethod"' value, and if this is
                         missing, raises an exception.
    
         Note. `"fallback"' inheritance via @ISA is not carved in
         stone yet, see the section on "Inheritance and overloading".
    
         Copy Constructor
    
         The value for `"="' is a reference to a function with three
         arguments, i.e., it looks like the other values in `use
         overload'. However, it does not overload the Perl assignment
         operator. This would go against Camel hair.
    
         This operation is called in the situations when a mutator is
         applied to a reference that shares its object with some
         other reference, such as
    
                 $a=$b;
                 ++$a;
    
         To make this change $a and not change $b, a copy of `$$a' is
         made, and $a is assigned a reference to this new object.
         This operation is done during execution of the `++$a', and
         not during the assignment, (so before the increment `$$a'
         coincides with `$$b').  This is only done if `++' is
         expressed via a method for `'++'' or `'+='' (or `nomethod').
         Note that if this operation is expressed via `'+'' a
         nonmutator, i.e., as in
                 $a=$b;
                 $a=$a+1;
    
         then `$a' does not reference a new copy of `$$a', since $$a
         does not appear as lvalue when the above code is executed.
    
         If the copy constructor is required during the execution of
         some mutator, but a method for `'='' was not specified, it
         can be autogenerated as a string copy if the object is a
         plain scalar.
    
         Example
              The actually executed code for
    
                      $a=$b;
                      Something else which does not modify $a or $b....
                      ++$a;
    
              may be
    
                      $a=$b;
                      Something else which does not modify $a or $b....
                      $a = $a->clone(undef,"");
                      $a->incr(undef,"");
    
              if $b was mathemagical, and `'++'' was overloaded with
              `\&incr', `'='' was overloaded with `\&clone'.
    
         Same behaviour is triggered by `$b = $a++', which is
         consider a synonym for `$b = $a; ++$a'.
    
    
    

    MAGIC AUTOGENERATION

         If a method for an operation is not found, and the value for
         `"fallback"' is TRUE or undefined, Perl tries to
         autogenerate a substitute method for the missing operation
         based on the defined operations.  Autogenerated method
         substitutions are possible for the following operations:
    
         Assignment forms of arithmetic operations
                         `$a+=$b' can use the method for `"+"' if the
                         method for `"+="' is not defined.
    
         Conversion operations
                         String, numeric, and boolean conversion are
                         calculated in terms of one another if not
                         all of them are defined.
    
         Increment and decrement
                         The `++$a' operation can be expressed in
                         terms of `$a+=1' or `$a+1', and `$a--' in
                         terms of `$a-=1' and `$a-1'.
    
         `abs($a)'       can be expressed in terms of `$a<0' and
                         `-$a' (or `0-$a').
    
         Unary minus     can be expressed in terms of subtraction.
    
         Negation        `!' and `not' can be expressed in terms of
                         boolean conversion, or string or numerical
                         conversion.
    
         Concatenation   can be expressed in terms of string
                         conversion.
    
         Comparison operations
                         can be expressed in terms of its "spaceship"
                         counterpart: either `<=>' or `cmp':
    
                             <, >, <=, >=, ==, !=        in terms of <=>
                             lt, gt, le, ge, eq, ne      in terms of cmp
    
    
         Iterator
                             <>                          in terms of builtin operations
    
    
         Dereferencing
                             ${} @{} %{} &{} *{}         in terms of builtin operations
    
    
         Copy operator   can be expressed in terms of an assignment
                         to the dereferenced value, if this value is
                         a scalar and not a reference.
    
    
    

    Losing overloading

         The restriction for the comparison operation is that even
         if, for example, ``cmp'' should return a blessed reference,
         the autogenerated ``lt'' function will produce only a
         standard logical value based on the numerical value of the
         result of ``cmp''.  In particular, a working numeric
         conversion is needed in this case (possibly expressed in
         terms of other conversions).
    
         Similarly, `.='  and `x=' operators lose their mathemagical
         properties if the string conversion substitution is applied.
    
         When you chop() a mathemagical object it is promoted to a
         string and its mathemagical properties are lost.  The same
         can happen with other operations as well.
    
    
    

    Run-time Overloading

         Since all `use' directives are executed at compile-time, the
         only way to change overloading during run-time is to
    
             eval 'use overload "+" => \&addmethod';
    
         You can also use
    
             eval 'no overload "+", "--", "<="';
    
         though the use of these constructs during run-time is
         questionable.
    
    
    

    Public functions

         Package `overload.pm' provides the following public
         functions:
    
         overload::StrVal(arg)
              Gives string value of `arg' as in absence of stringify
              overloading.
    
         overload::Overloaded(arg)
              Returns true if `arg' is subject to overloading of some
              operations.
    
         overload::Method(obj,op)
              Returns `undef' or a reference to the method that
              implements `op'.
    
    
    

    Overloading constants

         For some application Perl parser mangles constants too much.
         It is possible to hook into this process via
         overload::constant() and overload::remove_constant()
         functions.
    
         These functions take a hash as an argument.  The recognized
         keys of this hash are
    
         integer to overload integer constants,
    
         float   to overload floating point constants,
    
         binary  to overload octal and hexadecimal constants,
    
         q       to overload `q'-quoted strings, constant pieces of
                 `qq'- and `qx'-quoted strings and here-documents,
    
         qr      to overload constant pieces of regular expressions.
    
         The corresponding values are references to functions which
         take three arguments:  the first one is the initial string
         form of the constant, the second one is how Perl interprets
         this constant, the third one is how the constant is used.
         Note that the initial string form does not contain string
         delimiters, and has backslashes in backslash-delimiter
         combinations stripped (thus the value of delimiter is not
         relevant for processing of this string).  The return value
         of this function is how this constant is going to be
         interpreted by Perl.  The third argument is undefined unless
         for overloaded `q'- and `qr'- constants, it is `q' in
         single-quote context (comes from strings, regular
         expressions, and single-quote HERE documents), it is `tr'
         for arguments of `tr'/`y' operators, it is `s' for right-
         hand side of `s'-operator, and it is `qq' otherwise.
    
         Since an expression `"ab$cd,,"' is just a shortcut for `'ab'
         . $cd . ',,'', it is expected that overloaded constant
         strings are equipped with reasonable overloaded catenation
         operator, otherwise absurd results will result. Similarly,
         negative numbers are considered as negations of positive
         constants.
    
         Note that it is probably meaningless to call the functions
         overload::constant() and overload::remove_constant() from
         anywhere but import() and unimport() methods.  From these
         methods they may be called as
    
                 sub import {
                   shift;
                   return unless @_;
                   die "unknown import: @_" unless @_ == 1 and $_[0] eq ':constant';
                   overload::constant integer => sub {Math::BigInt->new(shift)};
                 }
    
         BUGS Currently overloaded-ness of constants does not
         propagate into `eval '...''.
    
    
    

    IMPLEMENTATION

         What follows is subject to change RSN.
    
         The table of methods for all operations is cached in magic
         for the symbol table hash for the package.  The cache is
         invalidated during processing of `use overload', `no
         overload', new function definitions, and changes in @ISA.
         However, this invalidation remains unprocessed until the
         next `bless'ing into the package. Hence if you want to
         change overloading structure dynamically, you'll need an
         additional (fake) `bless'ing to update the table.
    
         (Every SVish thing has a magic queue, and magic is an entry
         in that queue.  This is how a single variable may
         participate in multiple forms of magic simultaneously.  For
         instance, environment variables regularly have two forms at
         once: their %ENV magic and their taint magic. However, the
         magic which implements overloading is applied to the
         stashes, which are rarely used directly, thus should not
         slow down Perl.)
    
         If an object belongs to a package using overload, it carries
         a special flag.  Thus the only speed penalty during
         arithmetic operations without overloading is the checking of
         this flag.
    
         In fact, if `use overload' is not present, there is almost
         no overhead for overloadable operations, so most programs
         should not suffer measurable performance penalties.  A
         considerable effort was made to minimize the overhead when
         overload is used in some package, but the arguments in
         question do not belong to packages using overload.  When in
         doubt, test your speed with `use overload' and without it.
         So far there have been no reports of substantial speed
         degradation if Perl is compiled with optimization turned on.
    
         There is no size penalty for data if overload is not used.
         The only size penalty if overload is used in some package is
         that all the packages acquire a magic during the next
         `bless'ing into the package. This magic is three-words-long
         for packages without overloading, and carries the cache
         table if the package is overloaded.
    
         Copying (`$a=$b') is shallow; however, a one-level-deep
         copying is carried out before any operation that can imply
         an assignment to the object $a (or $b) refers to, like
         `$a++'.  You can override this behavior by defining your own
         copy constructor (see the section on "Copy Constructor").
    
         It is expected that arguments to methods that are not
         explicitly supposed to be changed are constant (but this is
         not enforced).
    
    
    

    Metaphor clash

         One may wonder why the semantic of overloaded `=' is so
         counter intuitive.  If it looks counter intuitive to you,
         you are subject to a metaphor clash.
    
         Here is a Perl object metaphor:
    
           object is a reference to blessed data
    
         and an arithmetic metaphor:
    
           object is a thing by itself.
    
         The main problem of overloading `=' is the fact that these
         metaphors imply different actions on the assignment `$a =
         $b' if $a and $b are objects.  Perl-think implies that $a
         becomes a reference to whatever $b was referencing.
         Arithmetic-think implies that the value of "object" $a is
         changed to become the value of the object $b, preserving the
         fact that $a and $b are separate entities.
         The difference is not relevant in the absence of mutators.
         After a Perl-way assignment an operation which mutates the
         data referenced by $a would change the data referenced by $b
         too.  Effectively, after `$a = $b' values of $a and $b
         become indistinguishable.
    
         On the other hand, anyone who has used algebraic notation
         knows the expressive power of the arithmetic metaphor.
         Overloading works hard to enable this metaphor while
         preserving the Perlian way as far as possible.  Since it is
         not not possible to freely mix two contradicting metaphors,
         overloading allows the arithmetic way to write things as far
         as all the mutators are called via overloaded access only.
         The way it is done is described in the Copy Constructor
         entry elsewhere in this document.
    
         If some mutator methods are directly applied to the
         overloaded values, one may need to explicitly unlink other
         values which references the same value:
    
             $a = new Data 23;
             ...
             $b = $a;            # $b is "linked" to $a
             ...
             $a = $a->clone;     # Unlink $b from $a
             $a->increment_by(4);
    
         Note that overloaded access makes this transparent:
    
             $a = new Data 23;
             $b = $a;            # $b is "linked" to $a
             $a += 4;            # would unlink $b automagically
    
         However, it would not make
    
             $a = new Data 23;
             $a = 4;             # Now $a is a plain 4, not 'Data'
    
         preserve "objectness" of $a.  But Perl has a way to make
         assignments to an object do whatever you want.  It is just
         not the overload, but tie()ing interface (see the tie entry
         in the perlfunc manpage).  Adding a FETCH() method which
         returns the object itself, and STORE() method which changes
         the value of the object, one can reproduce the arithmetic
         metaphor in its completeness, at least for variables which
         were tie()d from the start.
    
         (Note that a workaround for a bug may be needed, see the
         section on "BUGS".)
    
    
    

    Cookbook

         Please add examples to what follows!
         Two-face scalars
    
         Put this in two_face.pm in your Perl library directory:
    
           package two_face;             # Scalars with separate string and
                                         # numeric values.
           sub new { my $p = shift; bless [@_], $p }
           use overload '""' => \&str, '0+' => \&num, fallback => 1;
           sub num {shift->[1]}
           sub str {shift->[0]}
    
         Use it as follows:
    
           require two_face;
           my $seven = new two_face ("vii", 7);
           printf "seven=$seven, seven=%d, eight=%d\n", $seven, $seven+1;
           print "seven contains `i'\n" if $seven =~ /i/;
    
         (The second line creates a scalar which has both a string
         value, and a numeric value.)  This prints:
    
           seven=vii, seven=7, eight=8
           seven contains `i'
    
    
         Two-face references
    
         Suppose you want to create an object which is accessible as
         both an array reference, and a hash reference, similar to
         the builtin array-accessible-as-a-hash builtin Perl type.
         Let us make it better than the builtin type, there will be
         no restriction that you cannot use the index 0 of your
         array.
    
           package two_refs;
           use overload '%{}' => \&gethash, '@{}' => sub { $ {shift()} };
           sub new {
             my $p = shift;
             bless \ [@_], $p;
           }
           sub gethash {
             my %h;
             my $self = shift;
             tie %h, ref $self, $self;
             \%h;
           }
    
    
    
           sub TIEHASH { my $p = shift; bless \ shift, $p }
           my %fields;
           my $i = 0;
           $fields{$_} = $i++ foreach qw{zero one two three};
           sub STORE {
             my $self = ${shift()};
             my $key = $fields{shift()};
             defined $key or die "Out of band access";
             $$self->[$key] = shift;
           }
           sub FETCH {
             my $self = ${shift()};
             my $key = $fields{shift()};
             defined $key or die "Out of band access";
             $$self->[$key];
           }
    
         Now one can access an object using both the array and hash
         syntax:
    
           my $bar = new two_refs 3,4,5,6;
           $bar->[2] = 11;
           $bar->{two} == 11 or die 'bad hash fetch';
    
         Note several important features of this example.  First of
         all, the actual type of $bar is a scalar reference, and we
         do not overload the scalar dereference.  Thus we can get the
         actual non-overloaded contents of $bar by just using `$$bar'
         (what we do in functions which overload dereference).
         Similarly, the object returned by the TIEHASH() method is a
         scalar reference.
    
         Second, we create a new tied hash each time the hash syntax
         is used.  This allows us not to worry about a possibility of
         a reference loop, would would lead to a memory leak.
    
         Both these problems can be cured.  Say, if we want to
         overload hash dereference on a reference to an object which
         is implemented as a hash itself, the only problem one has to
         circumvent is how to access this actual hash (as opposed to
         the virtual exhibited by overloaded dereference operator).
         Here is one possible fetching routine:
    
           sub access_hash {
             my ($self, $key) = (shift, shift);
             my $class = ref $self;
             bless $self, 'overload::dummy'; # Disable overloading of %{}
             my $out = $self->{$key};
             bless $self, $class;        # Restore overloading
             $out;
           }
    
         To move creation of the tied hash on each access, one may an
         extra level of indirection which allows a non-circular
         structure of references:
    
           package two_refs1;
           use overload '%{}' => sub { ${shift()}->[1] },
                        '@{}' => sub { ${shift()}->[0] };
           sub new {
             my $p = shift;
             my $a = [@_];
             my %h;
             tie %h, $p, $a;
             bless \ [$a, \%h], $p;
           }
           sub gethash {
             my %h;
             my $self = shift;
             tie %h, ref $self, $self;
             \%h;
           }
    
           sub TIEHASH { my $p = shift; bless \ shift, $p }
           my %fields;
           my $i = 0;
           $fields{$_} = $i++ foreach qw{zero one two three};
           sub STORE {
             my $a = ${shift()};
             my $key = $fields{shift()};
             defined $key or die "Out of band access";
             $a->[$key] = shift;
           }
           sub FETCH {
             my $a = ${shift()};
             my $key = $fields{shift()};
             defined $key or die "Out of band access";
             $a->[$key];
           }
    
         Now if $baz is overloaded like this, then `$bar' is a
         reference to a reference to the intermediate array, which
         keeps a reference to an actual array, and the access hash.
         The tie()ing object for the access hash is also a reference
         to a reference to the actual array, so
    
         o   There are no loops of references.
    
         o   Both "objects" which are blessed into the class
             `two_refs1' are references to a reference to an array,
             thus references to a scalar.  Thus the accessor
             expression `$$foo->[$ind]' involves no overloaded
             operations.
    
         Symbolic calculator
    
         Put this in symbolic.pm in your Perl library directory:
    
           package symbolic;             # Primitive symbolic calculator
           use overload nomethod => \&wrap;
    
           sub new { shift; bless ['n', @_] }
           sub wrap {
             my ($obj, $other, $inv, $meth) = @_;
             ($obj, $other) = ($other, $obj) if $inv;
             bless [$meth, $obj, $other];
           }
    
         This module is very unusual as overloaded modules go: it
         does not provide any usual overloaded operators, instead it
         provides the the Last Resort entry elsewhere in this
         document operator `nomethod'.  In this example the
         corresponding subroutine returns an object which
         encapsulates operations done over the objects: `new symbolic
         3' contains `['n', 3]', `2 + new symbolic 3' contains `['+',
         2, ['n', 3]]'.
    
         Here is an example of the script which "calculates" the side
         of circumscribed octagon using the above package:
    
           require symbolic;
           my $iter = 1;                 # 2**($iter+2) = 8
           my $side = new symbolic 1;
           my $cnt = $iter;
    
           while ($cnt--) {
             $side = (sqrt(1 + $side**2) - 1)/$side;
           }
           print "OK\n";
    
         The value of $side is
    
           ['/', ['-', ['sqrt', ['+', 1, ['**', ['n', 1], 2]],
                                undef], 1], ['n', 1]]
    
         Note that while we obtained this value using a nice little
         script, there is no simple way to use this value.  In fact
         this value may be inspected in debugger (see the perldebug
         manpage), but ony if `bareStringify' Option is set, and not
         via `p' command.
    
         If one attempts to print this value, then the overloaded
         operator `""' will be called, which will call `nomethod'
         operator.  The result of this operator will be stringified
         again, but this result is again of type `symbolic', which
         will lead to an infinite loop.
         Add a pretty-printer method to the module symbolic.pm:
    
           sub pretty {
             my ($meth, $a, $b) = @{+shift};
             $a = 'u' unless defined $a;
             $b = 'u' unless defined $b;
             $a = $a->pretty if ref $a;
             $b = $b->pretty if ref $b;
             "[$meth $a $b]";
           }
    
         Now one can finish the script by
    
           print "side = ", $side->pretty, "\n";
    
         The method `pretty' is doing object-to-string conversion, so
         it is natural to overload the operator `""' using this
         method.  However, inside such a method it is not necessary
         to pretty-print the components $a and $b of an object.  In
         the above subroutine `"[$meth $a $b]"' is a catenation of
         some strings and components $a and $b.  If these components
         use overloading, the catenation operator will look for an
         overloaded operator `.', if not present, it will look for an
         overloaded operator `""'.  Thus it is enough to use
    
           use overload nomethod => \&wrap, '""' => \&str;
           sub str {
             my ($meth, $a, $b) = @{+shift};
             $a = 'u' unless defined $a;
             $b = 'u' unless defined $b;
             "[$meth $a $b]";
           }
    
         Now one can change the last line of the script to
    
           print "side = $side\n";
    
         which outputs
    
           side = [/ [- [sqrt [+ 1 [** [n 1 u] 2]] u] 1] [n 1 u]]
    
         and one can inspect the value in debugger using all the
         possible methods.
    
         Something is is still amiss: consider the loop variable $cnt
         of the script.  It was a number, not an object.  We cannot
         make this value of type `symbolic', since then the loop will
         not terminate.
    
         Indeed, to terminate the cycle, the $cnt should become
         false.  However, the operator `bool' for checking falsity is
         overloaded (this time via overloaded `""'), and returns a
         long string, thus any object of type `symbolic' is true.  To
         overcome this, we need a way to compare an object to 0.  In
         fact, it is easier to write a numeric conversion routine.
    
         Here is the text of symbolic.pm with such a routine added
         (and slightly modified str()):
    
           package symbolic;             # Primitive symbolic calculator
           use overload
             nomethod => \&wrap, '""' => \&str, '0+' => \&num;
    
           sub new { shift; bless ['n', @_] }
           sub wrap {
             my ($obj, $other, $inv, $meth) = @_;
             ($obj, $other) = ($other, $obj) if $inv;
             bless [$meth, $obj, $other];
           }
           sub str {
             my ($meth, $a, $b) = @{+shift};
             $a = 'u' unless defined $a;
             if (defined $b) {
               "[$meth $a $b]";
             } else {
               "[$meth $a]";
             }
           }
           my %subr = ( n => sub {$_[0]},
                        sqrt => sub {sqrt $_[0]},
                        '-' => sub {shift() - shift()},
                        '+' => sub {shift() + shift()},
                        '/' => sub {shift() / shift()},
                        '*' => sub {shift() * shift()},
                        '**' => sub {shift() ** shift()},
                      );
           sub num {
             my ($meth, $a, $b) = @{+shift};
             my $subr = $subr{$meth}
               or die "Do not know how to ($meth) in symbolic";
             $a = $a->num if ref $a eq __PACKAGE__;
             $b = $b->num if ref $b eq __PACKAGE__;
             $subr->($a,$b);
           }
    
         All the work of numeric conversion is done in %subr and
         num().  Of course, %subr is not complete, it contains only
         operators used in the example below.  Here is the extra-
         credit question: why do we need an explicit recursion in
         num()?  (Answer is at the end of this section.)
    
         Use this module like this:
    
    
           require symbolic;
           my $iter = new symbolic 2;    # 16-gon
           my $side = new symbolic 1;
           my $cnt = $iter;
    
           while ($cnt) {
             $cnt = $cnt - 1;            # Mutator `--' not implemented
             $side = (sqrt(1 + $side**2) - 1)/$side;
           }
           printf "%s=%f\n", $side, $side;
           printf "pi=%f\n", $side*(2**($iter+2));
    
         It prints (without so many line breaks)
    
           [/ [- [sqrt [+ 1 [** [/ [- [sqrt [+ 1 [** [n 1] 2]]] 1]
                                   [n 1]] 2]]] 1]
              [/ [- [sqrt [+ 1 [** [n 1] 2]]] 1] [n 1]]]=0.198912
           pi=3.182598
    
         The above module is very primitive.  It does not implement
         mutator methods (`++', `-=' and so on), does not do deep
         copying (not required without mutators!), and implements
         only those arithmetic operations which are used in the
         example.
    
         To implement most arithmetic operations is easy, one should
         just use the tables of operations, and change the code which
         fills %subr to
    
           my %subr = ( 'n' => sub {$_[0]} );
           foreach my $op (split " ", $overload::ops{with_assign}) {
             $subr{$op} = $subr{"$op="} = eval "sub {shift() $op shift()}";
           }
           my @bins = qw(binary 3way_comparison num_comparison str_comparison);
           foreach my $op (split " ", "@overload::ops{ @bins }") {
             $subr{$op} = eval "sub {shift() $op shift()}";
           }
           foreach my $op (split " ", "@overload::ops{qw(unary func)}") {
             print "defining `$op'\n";
             $subr{$op} = eval "sub {$op shift()}";
           }
    
         Due to the Calling Conventions for Mutators entry elsewhere
         in this document, we do not need anything special to make
         `+=' and friends work, except filling `+=' entry of %subr,
         and defining a copy constructor (needed since Perl has no
         way to know that the implementation of `'+='' does not
         mutate the argument, compare the Copy Constructor entry
         elsewhere in this document).
    
         To implement a copy constructor, add `'=' =' \&cpy> to `use
         overload' line, and code (this code assumes that mutators
         change things one level deep only, so recursive copying is
         not needed):
    
           sub cpy {
             my $self = shift;
             bless [@$self], ref $self;
           }
    
         To make `++' and `--' work, we need to implement actual
         mutators, either directly, or in `nomethod'.  We continue to
         do things inside `nomethod', thus add
    
             if ($meth eq '++' or $meth eq '--') {
               @$obj = ($meth, (bless [@$obj]), 1); # Avoid circular reference
               return $obj;
             }
    
         after the first line of wrap().  This is not a most
         effective implementation, one may consider
    
           sub inc { $_[0] = bless ['++', shift, 1]; }
    
         instead.
    
         As a final remark, note that one can fill %subr by
    
           my %subr = ( 'n' => sub {$_[0]} );
           foreach my $op (split " ", $overload::ops{with_assign}) {
             $subr{$op} = $subr{"$op="} = eval "sub {shift() $op shift()}";
           }
           my @bins = qw(binary 3way_comparison num_comparison str_comparison);
           foreach my $op (split " ", "@overload::ops{ @bins }") {
             $subr{$op} = eval "sub {shift() $op shift()}";
           }
           foreach my $op (split " ", "@overload::ops{qw(unary func)}") {
             $subr{$op} = eval "sub {$op shift()}";
           }
           $subr{'++'} = $subr{'+'};
           $subr{'--'} = $subr{'-'};
    
         This finishes implementation of a primitive symbolic
         calculator in 50 lines of Perl code.  Since the numeric
         values of subexpressions are not cached, the calculator is
         very slow.
    
         Here is the answer for the exercise: In the case of str(),
         we need no explicit recursion since the overloaded
         `.'-operator will fall back to an existing overloaded
         operator `""'.  Overloaded arithmetic operators do not fall
         back to numeric conversion if `fallback' is not explicitly
         requested.  Thus without an explicit recursion num() would
         convert `['+', $a, $b]' to `$a + $b', which would just
         rebuild the argument of num().
    
         If you wonder why defaults for conversion are different for
         str() and num(), note how easy it was to write the symbolic
         calculator.  This simplicity is due to an appropriate choice
         of defaults.  One extra note: due to the explicit recursion
         num() is more fragile than sym():  we need to explicitly
         check for the type of $a and $b.  If components $a and $b
         happen to be of some related type, this may lead to
         problems.
    
         Really symbolic calculator
    
         One may wonder why we call the above calculator symbolic.
         The reason is that the actual calculation of the value of
         expression is postponed until the value is used.
    
         To see it in action, add a method
    
           sub STORE {
             my $obj = shift;
             $#$obj = 1;
             @$obj->[0,1] = ('=', shift);
           }
    
         to the package `symbolic'.  After this change one can do
    
           my $a = new symbolic 3;
           my $b = new symbolic 4;
           my $c = sqrt($a**2 + $b**2);
    
         and the numeric value of $c becomes 5.  However, after
         calling
    
           $a->STORE(12);  $b->STORE(5);
    
         the numeric value of $c becomes 13.  There is no doubt now
         that the module symbolic provides a symbolic calculator
         indeed.
    
         To hide the rough edges under the hood, provide a tie()d
         interface to the package `symbolic' (compare with the
         Metaphor clash entry elsewhere in this document).  Add
         methods
    
           sub TIESCALAR { my $pack = shift; $pack->new(@_) }
           sub FETCH { shift }
           sub nop {  }          # Around a bug
    
         (the bug is described in the section on "BUGS").  One can
         use this new interface as
    
           tie $a, 'symbolic', 3;
           tie $b, 'symbolic', 4;
           $a->nop;  $b->nop;    # Around a bug
    
           my $c = sqrt($a**2 + $b**2);
    
         Now numeric value of $c is 5.  After `$a = 12; $b = 5' the
         numeric value of $c becomes 13.  To insulate the user of the
         module add a method
    
           sub vars { my $p = shift; tie($_, $p), $_->nop foreach @_; }
    
         Now
    
           my ($a, $b);
           symbolic->vars($a, $b);
           my $c = sqrt($a**2 + $b**2);
    
           $a = 3; $b = 4;
           printf "c5  %s=%f\n", $c, $c;
    
           $a = 12; $b = 5;
           printf "c13  %s=%f\n", $c, $c;
    
         shows that the numeric value of $c follows changes to the
         values of $a and $b.
    
    
    

    AUTHOR

         Ilya Zakharevich <ilya@math.mps.ohio-state.edu>.
    
    
    

    DIAGNOSTICS

         When Perl is run with the -Do switch or its equivalent,
         overloading induces diagnostic messages.
    
         Using the `m' command of Perl debugger (see the perldebug
         manpage) one can deduce which operations are overloaded (and
         which ancestor triggers this overloading). Say, if `eq' is
         overloaded, then the method `(eq' is shown by debugger. The
         method `()' corresponds to the `fallback' key (in fact a
         presence of this method shows that this package has
         overloading enabled, and it is what is used by the
         `Overloaded' function of module `overload').
    
    
    

    BUGS

         Because it is used for overloading, the per-package hash
         %OVERLOAD now has a special meaning in Perl. The symbol
         table is filled with names looking like line-noise.
    
         For the purpose of inheritance every overloaded package
         behaves as if `fallback' is present (possibly undefined).
         This may create interesting effects if some package is not
         overloaded, but inherits from two overloaded packages.
         Relation between overloading and tie()ing is broken.
         Overloading is triggered or not basing on the previous class
         of tie()d value.
    
         This happens because the presence of overloading is checked
         too early, before any tie()d access is attempted.  If the
         FETCH()ed class of the tie()d value does not change, a
         simple workaround is to access the value immediately after
         tie()ing, so that after this call the previous class
         coincides with the current one.
    
         Needed: a way to fix this without a speed penalty.
    
         Barewords are not covered by overloaded string constants.
    
         This document is confusing.  There are grammos and
         misleading language used in places.  It would seem a total
         rewrite is needed.
    
    
    
    


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