NAME mitem_new - create and destroy menu items SYNOPSIS #include <menu.h> ITEM *new_item(const char *name, const char *description); int free_item(ITEM *item); DESCRIPTION The function new_item allocates a new item and initializes it from the name and description pointers. Please notice that the item stores only the pointers to the name and description. Those pointers must be valid during the life- time of the item. So you should be very carefull with names or descriptions allocated on the stack of some routines. The function free_item de-allocates an item. Please notice that it is the responsibility of the application to release the memory for the name or the description of the item. RETURN VALUE The function new_item returns NULL on error. The function free_item returns one of the following: E_OK The routine succeeded. E_SYSTEM_ERROR System error occurred (see errno). E_BAD_ARGUMENT Routine detected an incorrect or out-of-range argument. E_CONNECTED Item is connected to a menu. SEE ALSO curses(3X), menu(3X). NOTES The header file <menu.h> automatically includes the header file <curses.h>. PORTABILITY These routines emulate the System V menu library. They were not supported on Version 7 or BSD versions. AUTHORS Juergen Pfeifer. Manual pages and adaptation for new curses by Eric S. Raymond.
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