Standard C++ Library Copyright 1998, Rogue Wave Software, Inc. NAME gslice_array - A numeric array class used to represent a BLAS-like slice from a valarray. SYNOPSIS #include <valarray> template <class T> class gslice_array ; DESCRIPTION gslice_array<T> creates a gslice view into a valarray. gslice_arrays are only produced by applying the gslice sub- script operator to a valarray. The elements in a gslice_array are references to selected elements in the valarray (so changing an element in the gslice_array really changes the corresponding element in the valarray). A gslice_array does not itself hold any distinct elements. The template cannot be instantiated directly since all its con- structors are private. However, you can copy a gslice_array to a valarray using either the valarray copy constructor or the assignment operator. Reference semantics are lost at that point. INTERFACE template <class T> class gslice_array { public: // types typedef T value_type; // destructor ~gslice_array(); // public assignment void operator= (const valarray<T>& array) const; // computed assignment void operator*= (const valarray<T>& array) const; void operator/= (const valarray<T>& array) const; void operator%= (const valarray<T>& array) const; void operator+= (const valarray<T>& array) const; void operator-= (const valarray<T>& array) const; void operator^= (const valarray<T>& array) const; void operator&= (const valarray<T>& array) const; void operator|= (const valarray<T>& array) const; void operator<<= (const valarray<T>& array) const; void operator>>= (const valarray<T>& array) const; // fill function void operator=(const T&); private: // constructors gslice_array(); gslice_array(const gslice_array<T>&); // operator = gslice_array<T>& operator= (const gslice_array<T>& array); }; CONSTRUCTORS gslice_array(); gslice_array(const gslice_array&); All gslice_array constructors are private and cannot be called directly. This prevents copy construction of gslice_arrays. ASSIGNMENT OPERATORS void operator=(const valarray<T>& x) const; Assigns values from x to the selected elements of the valarray that self refers to. Remember that a gslice_array never holds any elements itself; it simply refers to selected elements in the valarray used to gen- erate it. gslice_array<T>& operator=(const gslice-_array<T>& x); Private assignment operator. Cannot be called directly, thus preventing assignment between gslice_arrays. COMPUTED ASSIGNMENT OPERATORS void operator*=(const valarray<T>& val) const; void operator/=(const valarray<T>& val) const; void operator%=(const valarray<T>& val) const; void operator+=(const valarray<T>& val) const; void operator-=(const valarray<T>& val) const; void operator^=(const valarray<T>& val) const; void operator&=(const valarray<T>& val) const; void operator|=(const valarray<T>& val) const; void operator<<=(const valarray<T>& val) const; void operator>>=(const valarray<T>& val) const; Applies the indicated operation using elements from val to the selected elements of the valarray that self refers to. Remember that a gslice_array never holds any elements itself; it simply refers to selected elements in the valarray used to generate it. MEMBER FUNCTIONS void operator=(const T& x) const; Assigns x to the selected elements of the valarray that self refers to. EXAMPLE // // gslice_array.cpp // #include "valarray.h" // Contains a valarray stream inserter using namespace std; int main(void) { int ibuf[27] = {0,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,2,3,4,5,6,7,8,9,10}; int buf13[9] = {13,13,13,13,13,13,13,13,13}; size_t len_buf[3] = {3,3,3}; size_t stride_buf[3] = {9,3,1}; // create a valarray of ints valarray<int> vi(ibuf,27); // print out the valarray cout << vi << endl; // Get a two dimensional diagonal slice out of the middle valarray<size_t> len2(2); len2[0] = 3; len2[1] = 3; valarray<size_t> stride2(2); stride2[0] = 3; stride2[1] = 10; gslice_array<int> gsl = vi[gslice(0,len2,stride2)]; // print out the slice cout << gsl << endl; // Assign 13's to everything in the slice gsl = valarray<int>(buf13,9); // print out the slice and our original valarray cout << gsl << endl << vi << endl; return 0; } Program Output [0,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,2,3,4,5,6,7,8,9,10] [0,2,4,3,5,7,6,8,10] [13,13,13,13,13,13,13,13,13] [13,1,2,13,4,5,13,7,8,1,13,3,4,13,6,7,13,9,2,3,13,5,6,13,8,9,13] WARNINGS If your compiler does not support namespaces, then you do not need the using declaration for std. SEE ALSO slice, valarray, gslice, slice_array, mask_array, indirect_array
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