NAME clartg - generate a plane rotation so that [ CS SN ] [ F ] [ R ] [ __ ] SYNOPSIS SUBROUTINE CLARTG( F, G, CS, SN, R ) REAL CS COMPLEX F, G, R, SN #include <sunperf.h> void clartg(complex *f, complex *g, float *cs, complex *sn, complex *r) ; PURPOSE CLARTG generates a plane rotation so that [ -SN CS ] [ G ] [ 0 ] This is a faster version of the BLAS1 routine CROTG, except for the following differences: F and G are unchanged on return. If G=0, then CS=1 and SN=0. If F=0 and (G .ne. 0), then CS=0 and SN=1 without doing any floating point operations. ARGUMENTS F (input) COMPLEX The first component of vector to be rotated. G (input) COMPLEX The second component of vector to be rotated. CS (output) REAL The cosine of the rotation. SN (output) COMPLEX The sine of the rotation. R (output) COMPLEX The nonzero component of the rotated vector.
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