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SDL_Overlay (3)
  • >> SDL_Overlay (3) ( Разные man: Библиотечные вызовы )
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    NAME

    SDL_Overlay- YUV video overlay
     
    

    STRUCTURE DEFINITION

    typedef struct{
      Uint32 format;
      int w, h;
      int planes;
      Uint16 *pitches;
      Uint8 **pixels;
      Uint32 hw_overlay:1;
    } SDL_Overlay;
    

     

    STRUCTURE DATA

    format
    Overlay format (see below)
    w, h
    Width and height of overlay
    planes
    Number of planes in the overlay. Usually either 1 or 3
    pitches
    An array of pitches, one for each plane. Pitch is the length of a row in bytes.
    pixels
    An array of pointers to teh data of each plane. The overlay should be locked before these pointers are used.
    hw_overlay
    This will be set to 1 if the overlay is hardware accelerated.
     

    DESCRIPTION

    A SDL_Overlay is similar to a SDL_Surface except it stores a YUV overlay. All the fields are read only, except for pixels which should be locked before use. The format field stores the format of the overlay which is one of the following:

    #define SDL_YV12_OVERLAY  0x32315659  /* Planar mode: Y + V + U */
    #define SDL_IYUV_OVERLAY  0x56555949  /* Planar mode: Y + U + V */
    #define SDL_YUY2_OVERLAY  0x32595559  /* Packed mode: Y0+U0+Y1+V0 */
    #define SDL_UYVY_OVERLAY  0x59565955  /* Packed mode: U0+Y0+V0+Y1 */
    #define SDL_YVYU_OVERLAY  0x55595659  /* Packed mode: Y0+V0+Y1+U0 */
    


     More information on YUV formats can be found at http://www.webartz.com/fourcc/indexyuv.htm (link to URL http://www.webartz.com/fourcc/indexyuv.htm) .  

    SEE ALSO

    SDL_CreateYUVOverlay, SDL_LockYUVOverlay, SDL_UnlockYUVOverlay, SDL_FreeYUVOverlay


     

    Index

    NAME
    STRUCTURE DEFINITION
    STRUCTURE DATA
    DESCRIPTION
    SEE ALSO


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