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SDL_DisplayFormatAlpha (3)
  • >> SDL_DisplayFormatAlpha (3) ( Разные man: Библиотечные вызовы )
  •  

    NAME

    SDL_DisplayFormatAlpha- Convert a surface to the display format
     
    

    SYNOPSIS

    #include "SDL.h"

    SDL_Surface *SDL_DisplayFormatAlpha(SDL_Surface *surface);  

    DESCRIPTION

    This function takes a surface and copies it to a new surface of the pixel format and colors of the video framebuffer plus an alpha channel, suitable for fast blitting onto the display surface. It calls SDL_ConvertSurface

    If you want to take advantage of hardware colorkey or alpha blit acceleration, you should set the colorkey and alpha value before calling this function.

    This function can be used to convert a colourkey to an alpha channel, if the SDL_SRCCOLORKEY flag is set on the surface. The generated surface will then be transparent (alpha=0) where the pixels match the colourkey, and opaque (alpha=255) elsewhere.  

    RETURN VALUE

    If the conversion fails or runs out of memory, it returns NULL  

    SEE ALSO

    SDL_ConvertSurface, SDL_SetAlpha, SDL_SetColorKey, SDL_DisplayFormat, SDL_Surface


     

    Index

    NAME
    SYNOPSIS
    DESCRIPTION
    RETURN VALUE
    SEE ALSO


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