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SDL_CreateRGBSurfaceFrom (3)
  • >> SDL_CreateRGBSurfaceFrom (3) ( Разные man: Библиотечные вызовы )
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    NAME

    SDL_CreateRGBSurfaceFrom- Create an SDL_Surface from pixel data
     
    

    SYNOPSIS

    #include "SDL.h"

    SDL_Surface *SDL_CreateRGBSurfaceFrom(void *pixels, int width, int height, int depth, int pitch, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);  

    DESCRIPTION

    Creates an SDL_Surface from the provided pixel data.

    The data stored in pixels is assumed to be of the depth specified in the parameter list. The pixel data is not copied into the SDL_Surface structure so it should not be freed until the surface has been freed with a called to SDL_FreeSurface. pitch is the length of each scanline in bytes.

    See SDL_CreateRGBSurface for a more detailed description of the other parameters.  

    RETURN VALUE

    Returns the created surface, or NULL upon error.  

    SEE ALSO

    SDL_CreateRGBSurface, SDL_FreeSurface


     

    Index

    NAME
    SYNOPSIS
    DESCRIPTION
    RETURN VALUE
    SEE ALSO


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