The OpenNET Project / Index page

[ новости /+++ | форум | теги | ]

Интерактивная система просмотра системных руководств (man-ов)

 ТемаНаборКатегория 
 
 [Cписок руководств | Печать]

SDL_ActiveEvent (3)
  • >> SDL_ActiveEvent (3) ( Разные man: Библиотечные вызовы )
  •  

    NAME

    SDL_ActiveEvent- Application visibility event structure
     
    

    STRUCTURE DEFINITION

    typedef struct{
      Uint8 type;
      Uint8 gain;
      Uint8 state;
    } SDL_ActiveEvent;
    

     

    STRUCTURE DATA

    type
    SDL_ACTIVEEVENT.
    gain
    0 if the event is a loss or 1 if it is a gain.
    state
    SDL_APPMOUSEFOCUS if mouse focus was gained or lost, SDL_APPINPUTFOCUS if input focus was gained or lost, or SDL_APPACTIVE if the application was iconified (gain=0) or restored(gain=1).
     

    DESCRIPTION

    SDL_ActiveEvent is a member of the SDL_Event union and is used when an event of type SDL_ACTIVEEVENT is reported.

    When the mouse leaves or enters the window area a SDL_APPMOUSEFOCUS type activation event occurs, if the mouse entered the window then gain will be 1, otherwise gain will be 0. A SDL_APPINPUTFOCUS type activation event occurs when the application loses or gains keyboard focus. This usually occurs when another application is made active. Finally, a SDL_APPACTIVE type event occurs when the application is either minimised/iconified (gain=0) or restored.

    Note:

    This event does not occur when an application window is first created.

     

    SEE ALSO

    SDL_Event, SDL_GetAppState


     

    Index

    NAME
    STRUCTURE DEFINITION
    STRUCTURE DATA
    DESCRIPTION
    SEE ALSO


    Поиск по тексту MAN-ов: 




    Партнёры:
    PostgresPro
    Inferno Solutions
    Hosting by Hoster.ru
    Хостинг:

    Закладки на сайте
    Проследить за страницей
    Created 1996-2024 by Maxim Chirkov
    Добавить, Поддержать, Вебмастеру