LIST_ENTRY, LIST_HEAD, LIST_INIT, LIST_INSERT_AFTER, LIST_INSERT_HEAD, LIST_REMOVE, TAILQ_ENTRY, TAILQ_HEAD, TAILQ_INIT, TAILQ_INSERT_AFTER, TAILQ_INSERT_HEAD, TAILQ_INSERT_TAIL, TAILQ_REMOVE, CIRCLEQ_ENTRY, CIRCLEQ_HEAD, CIRCLEQ_INIT, CIRCLEQ_INSERT_AFTER, CIRCLEQ_INSERT_BEFORE, CIRCLEQ_INSERT_HEAD, CIRCLEQ_INSERT_TAIL, CIRCLEQ_REMOVE - implementations of lists, tail queues, and circular queues
#include <sys/queue.h> LIST_ENTRY(TYPE); LIST_HEAD(HEADNAME, TYPE); LIST_INIT(LIST_HEAD *head); LIST_INSERT_AFTER(LIST_ENTRY *listelm, TYPE *elm, LIST_ENTRY NAME); LIST_INSERT_HEAD(LIST_HEAD *head, TYPE *elm, LIST_ENTRY NAME); LIST_REMOVE(TYPE *elm, LIST_ENTRY NAME); TAILQ_ENTRY(TYPE); TAILQ_HEAD(HEADNAME, TYPE); TAILQ_INIT(TAILQ_HEAD *head); TAILQ_INSERT_AFTER(TAILQ_HEAD *head, TYPE *listelm, TYPE *elm, TAILQ_ENTRY NAME); TAILQ_INSERT_HEAD(TAILQ_HEAD *head, TYPE *elm, TAILQ_ENTRY NAME); TAILQ_INSERT_TAIL(TAILQ_HEAD *head, TYPE *elm, TAILQ_ENTRY NAME); TAILQ_REMOVE(TAILQ_HEAD *head, TYPE *elm, TAILQ_ENTRY NAME); CIRCLEQ_ENTRY(TYPE); CIRCLEQ_HEAD(HEADNAME, TYPE); CIRCLEQ_INIT(CIRCLEQ_HEAD *head); CIRCLEQ_INSERT_AFTER(CIRCLEQ_HEAD *head, TYPE *listelm, TYPE *elm, CIRCLEQ_ENTRY NAME); CIRCLEQ_INSERT_BEFORE(CIRCLEQ_HEAD *head, TYPE *listelm, TYPE *elm, CIRCLEQ_ENTRY NAME); CIRCLEQ_INSERT_HEAD(CIRCLEQ_HEAD *head, TYPE *elm, CIRCLEQ_ENTRY NAME); CIRCLEQ_INSERT_TAIL(CIRCLEQ_HEAD *head, TYPE *elm, CIRCLEQ_ENTRY NAME); CIRCLEQ_REMOVE(CIRCLEQ_HEAD *head, TYPE *elm, CIRCLEQ_ENTRY NAME);
Lists are the simplest of the three data structures and support only the above functionality.
Tail queues add the following functionality:
However:
Circular queues add the following functionality:
However:
In the macro definitions, TYPE is the name of a user-defined structure, that must contain a field of type LIST_ENTRY, TAILQ_ENTRY, or CIRCLEQ_ENTRY, named NAME. The argument HEADNAME is the name of a user-defined structure that must be declared using the macros LIST_HEAD, TAILQ_HEAD, or CIRCLEQ_HEAD. See the examples below for further explanation of how these macros are used.
LIST_HEAD(HEADNAME, TYPE) head;
where HEADNAME is the name of the structure to be defined, and TYPE is the type of the elements to be linked into the list. A pointer to the head of the list can later be declared as:
struct HEADNAME *headp;
(The names head and headp are user selectable.)
The macro LIST_ENTRY declares a structure that connects the elements in the list.
The macro LIST_INIT initializes the list referenced by head.
The macro LIST_INSERT_HEAD inserts the new element elm at the head of the list.
The macro LIST_INSERT_AFTER inserts the new element elm after the element listelm.
The macro LIST_REMOVE removes the element elm from the list.
LIST_HEAD(listhead, entry) head; struct listhead *headp; /* List head. */ struct entry { ... LIST_ENTRY(entry) entries; /* List. */ ... } *n1, *n2, *np; LIST_INIT(&head); /* Initialize the list. */ n1 = malloc(sizeof(struct entry)); /* Insert at the head. */ LIST_INSERT_HEAD(&head, n1, entries); n2 = malloc(sizeof(struct entry)); /* Insert after. */ LIST_INSERT_AFTER(n1, n2, entries); /* Forward traversal. */ for (np = head.lh_first; np != NULL; np = np->entries.le_next) np-> ... while (head.lh_first != NULL) /* Delete. */ LIST_REMOVE(head.lh_first, entries);
TAILQ_HEAD(HEADNAME, TYPE) head;
where HEADNAME is the name of the structure to be defined, and TYPE is the type of the elements to be linked into the tail queue. A pointer to the head of the tail queue can later be declared as:
struct HEADNAME *headp;
(The names head and headp are user selectable.)
The macro TAILQ_ENTRY declares a structure that connects the elements in the tail queue.
The macro TAILQ_INIT initializes the tail queue referenced by head.
The macro TAILQ_INSERT_HEAD inserts the new element elm at the head of the tail queue.
The macro TAILQ_INSERT_TAIL inserts the new element elm at the end of the tail queue.
The macro TAILQ_INSERT_AFTER inserts the new element elm after the element listelm.
The macro TAILQ_REMOVE removes the element elm from the tail queue.
TAILQ_HEAD(tailhead, entry) head; struct tailhead *headp; /* Tail queue head. */ struct entry { ... TAILQ_ENTRY(entry) entries; /* Tail queue. */ ... } *n1, *n2, *np; TAILQ_INIT(&head); /* Initialize the queue. */ n1 = malloc(sizeof(struct entry)); /* Insert at the head. */ TAILQ_INSERT_HEAD(&head, n1, entries); n1 = malloc(sizeof(struct entry)); /* Insert at the tail. */ TAILQ_INSERT_TAIL(&head, n1, entries); n2 = malloc(sizeof(struct entry)); /* Insert after. */ TAILQ_INSERT_AFTER(&head, n1, n2, entries); /* Forward traversal. */ for (np = head.tqh_first; np != NULL; np = np->entries.tqe_next) np-> ... /* Delete. */ while (head.tqh_first != NULL) TAILQ_REMOVE(&head, head.tqh_first, entries);
CIRCLEQ_HEAD(HEADNAME, TYPE) head;
where HEADNAME is the name of the structure to be defined, and TYPE is the type of the elements to be linked into the circular queue. A pointer to the head of the circular queue can later be declared as:
struct HEADNAME *headp;
(The names head and headp are user selectable.)
The macro CIRCLEQ_ENTRY declares a structure that connects the elements in the circular queue.
The macro CIRCLEQ_INIT initializes the circular queue referenced by head.
The macro CIRCLEQ_INSERT_HEAD inserts the new element elm at the head of the circular queue.
The macro CIRCLEQ_INSERT_TAIL inserts the new element elm at the end of the circular queue.
The macro CIRCLEQ_INSERT_AFTER inserts the new element elm after the element listelm.
The macro CIRCLEQ_INSERT_BEFORE inserts the new element elm before the element listelm.
The macro CIRCLEQ_REMOVE removes the element elm from the circular queue.
CIRCLEQ_HEAD(circleq, entry) head; struct circleq *headp; /* Circular queue head. */ struct entry { ... CIRCLEQ_ENTRY(entry) entries; /* Circular queue. */ ... } *n1, *n2, *np; CIRCLEQ_INIT(&head); /* Initialize the circular queue. */ n1 = malloc(sizeof(struct entry)); /* Insert at the head. */ CIRCLEQ_INSERT_HEAD(&head, n1, entries); n1 = malloc(sizeof(struct entry)); /* Insert at the tail. */ CIRCLEQ_INSERT_TAIL(&head, n1, entries); n2 = malloc(sizeof(struct entry)); /* Insert after. */ CIRCLEQ_INSERT_AFTER(&head, n1, n2, entries); n2 = malloc(sizeof(struct entry)); /* Insert before. */ CIRCLEQ_INSERT_BEFORE(&head, n1, n2, entries); /* Forward traversal. */ for (np = head.cqh_first; np != (void *)&head; np = np->entries.cqe_next) np-> ... /* Reverse traversal. */ for (np = head.cqh_last; np != (void *)&head; np = np->entries.cqe_prev) np-> ... /* Delete. */ while (head.cqh_first != (void *)&head) CIRCLEQ_REMOVE(&head, head.cqh_first, entries);
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