NAME
FvwmRearrange - rearrange FVWM windows
SYNOPSIS
FvwmRearrange is spawned by fvwm, so no command line invoca-
tion will work.
DESCRIPTION
This module can be called to tile or cascade windows.
When tiling the module attempts to tile windows on the
current screen subject to certain constraints. Horizontal
or vertical tiling is performed so that each window does not
overlap another, and by default each window is resized to
its nearest resize increment (note sometimes some space
might appear between tiled windows -- this is why).
When cascading the module attempts to cascade windows on the
current screen subject to certain constraints. Layering is
performed so consecutive windows will have their window
titles visible underneath the previous.
INVOCATION
FvwmRearrange is best invoked from a menu, popup or button.
There are a number of command line options which can be used
to constrain the layering, these are described below. As an
example case, one could call FvwmRearrange with the follow-
ing arguments:
FvwmRearrange -tile -h 10 10 90 90
or
FvwmRearrange -cascade -resize 10 2 80 70
The first invocation will horizontally tile windows with a
bounding box which starts at 10 by 10 percent into and down
the screen and ends at 90 by 90 percent into and down the
screen.
The second invocation will cascade windows starting 10 by 2
percent into and down the screen. Windows will be con-
strained to 80 by 70 percent of the screen dimensions.
Since the resize is also specified, windows will be resized
to the given constrained width and height.
FvwmRearrange can be called as FvwmTile or FvwmCascade. This
is equivalent to providing the -tile or -cascade option.
This form is obsolete and supplied for backwards
compatibility only.
Command-line arguments passed to FvwmRearrange are described
here.
-a Causes all window styles to be affected, even ones with
the WindowListSkip style.
-cascade
Cascade windows. This argument must be the first on the
command line. This is the default.
-desk
Causes all windows on the desk to be cascaded/tiled
instead of the current screen only.
-flatx
Inhibits border width increment. Only used when cascad-
ing.
-flaty
Inhibits border height increment. Only used when cas-
cading.
-h Tiles horizontally (default is to tile vertically).
Used for tiling only.
-incx arg
Specifies a horizontal increment which is successively
added to cascaded windows. arg is a percentage of
screen width, or pixel value if a p is suffixed.
Default is zero. Used only for cascading.
-incy arg
Specifies a vertical increment which is successively
added to cascaded windows. arg is a percentage of
screen height, or pixel value if a p is suffixed.
Default is zero. Used only for cascading.
-m Causes maximized windows to also be affected (implied
by -all).
-mn arg
Tiles up to arg windows in tile direction. If more
windows exist, a new direction row or column is created
(in effect, a matrix is created). Used only when tiling
windows.
-noraise
Inhibits window raising, leaving the depth ordering
intact.
-noresize
Inhibits window resizing, leaving window sizes intact.
This is the default when cascading windows.
-nostretch
If tiling: inhibits window growth to fit tile. Windows
are shrunk to fit the tile but not expanded.
If cascading: inhibits window expansion when using the
-resize option. Windows will only shrink to fit the
maximal width and height (if given).
-r Reverses the window sequence.
-resize
Forces all windows to resize to the constrained width
and height (if given). This is the default when tiling
windows.
-s Causes sticky windows to also be affected (implied by
-all).
-t Causes transient windows to also be affected (implied
by -all).
-tile
Tile windows. This argument must be the first on the
command line.
-u Causes untitled windows to also be affected (implied by
-all).
Up to four numbers can be placed on the command line
that are not switches. The first pair specify an x and
y offset to start the first window (default is 0, 0).
The meaning of the second pair depends on operation
mode:
When tiling windows it specifies an absolute coordinate
reference denoting the lower right bounding box for
tiling.
When cascading it specifies a maximal width and height
for the layered windows. If an affected window exceeds
either this width or height, it is resized to the maxi-
mal width or height.
If any number is suffixed with the letter p, then it is
taken to be a pixel value, otherwise it is interpreted
as a screen percentage. Specifying zero for any param-
eter is equivalent to not specifying it.
BUGS
It is probably not a good idea to delete windows while win-
dows are being rearranged.
AUTHORS
Andrew Veliath (original FvwmTile and FvwmCascade modules)
Dominik Vogt (merged FvwmTile and FvwmCascade to FvwmRear-
range)
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