NAME
FvwmAnimate - the Fvwm2 Animate module
SYNOPSIS
FvwmAnimate is spawned by fvwm2, so no command line invoca-
tion will work. From within the .fvwm2rc file, FvwmAnimate
is spawned as follows:
Module FvwmAnimate
or from within an fvwm2 pop-up menu:
DestroyMenu Module-Popup
AddToMenu Module-Popup "Modules" Title
AddToMenu Module-Popup "Fvwm Animate Icons" Module FvwmAnimate OptionalName
DESCRIPTION
The FvwmAnimate module animates iconification and deiconifi-
cation. There are currenly 6 different animation effects.
INVOCATION
No command line invocation is possible. FvwmAnimate must be
invoked by the fvwm2 window manager. When invoked with the
OptionalName argument, the OptionalName is used to find con-
figuration commands, configuraton files, and name the inter-
nally generated menus and forms instead of "FvwmAnimate".
During startup, FvwmAnimate defines menus and forms for con-
figuring and controlling FvwmAnimate. The default menu name
is "MenuFvwmAnimate" and the form name is "FormFvwmAnimate".
If the optional name is used, the menu would be
"Menu<OptionalName>" and the form would be
"Form<OptionalName>".
Assuming you already had a builtin menu called "Module-
Popup", you could use FvwmAnimate by configuring it like
this:
AddToFunc "InitFunction" "I" Module FvwmAnimate
AddToFunc "RestartFunction" "I" Module FvwmAnimate
AddToMenu "Module-Popup" "Control Animation" Popup MenuFvwmAnimate
CONFIGURATION OPTIONS
Since the popup menu "MenuFvwmAnimate" allows complete con-
trol of the FvwmAnimate module, you don't really have to
know what any of the configuration commands are. This sec-
tion describes them anyway.
FvwmAnimate reads the same .fvwm2rc file as fvwm2 reads when
it starts up. In addition, FvwmAnimate reads the file
$HOME/.FvwmAnimate, and accepts commands from fvwm2 and its
modules as it runs.
If OptionalName is used to start FvwmAnimate, the optional
name is used in all commands, messages, menus and forms
generated by FvwmAnimate and in the configuration file
name. Unlike other fvwm2 modules, there is little reason
to use the optional name.
*FvwmAnimateColor color
Tells FvwmAnimate what color to draw with. The color
is "XOR'ed" (exclusive ORed) onto the background.
Depending on the display type you are using, the
effect this causes will vary. Especially on 8-bit
displays, it helps if the background is a solid color.
You have to experiment with this to see how it works.
The default color is not really a color and can be
entered as "Black^White", or more simply "None". This
is the same as the default XOR mask used by fvwm2 for
move and resize frames.
Other colors can be specified using standard X color
notation. Ie. color names like "LightBlue", or RGB
values like "#FFFFFF".
*FvwmAnimateDelay msecs
Tells FvwmAnimate how many milliseconds to sleep
between frames of animation.
*FvwmAnimateIterations iterations
Tells FvwmAnimate how many steps to break the animation
into.
*FvwmAnimateTwist twist
Tells FvwmAnimate how many revolutions to twist the
iconification frame.
*FvwmAnimateWidth width
Tells FvwmAnimate how wide a line to draw with. The
default width of 0 (zero) is a fast line of Width 1.
*FvwmAnimateEffect mode
Tells FvwmAnimate which animation effect to use.
Currently the effects are : Frame, Lines, Flip, Turn,
Zoom3D, Twist Random, and None. None is normally set
in the configuration file, in-case FvwmAnimate is
started automatically, but an individual user doesn't
want it running.
*FvwmAnimateStop
Tells FvwmAnimate to stop.
*FvwmAnimateSave
Tells FvwmAnimate to save the current configuration in
a file named ".FvwmAnimate" in the users home direc-
tory. This same file is read automatically by FvwmAni-
mate during startup.
ORIGIN
FvwmAnimate is based on the Animate module from Afterstep
1.5pre6. Porting to fvwm2 and lots of other changes were
done by Dan Espen <dane@mk.bellcore.com>. Below are the
original author and acknowledgments.
AUTHOR
Alfredo Kengi Kojima <kojima@inf.ufrgs.br>
ACKNOWLEDGMENTS
These people have contributed to FvwmAnimate:
Kaj Groner <kajg@mindspring.com>
Twisty iconification, configuration file parsing, man
page.
Frank Scheelen <scheelen@worldonline.nl>
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