NAME
Audio - the AfterStep Sounds module
SYNOPSIS
Audio [-f config_file] [-v | --version] [-h | --help]
Although Audio can be run from the command line, it is nor-
mally spawned by afterstep in the autoexec file, in the fol-
lowing manner:
Module "I" Audio
or from within an afterstep menu file by 'Audio':
% cat "~/GNUstep/Library/AfterStep/start/Modules/Audio"
Module "Audio" Audio
MiniPixmap "mini-as.xpm"
DESCRIPTION
The Audio module communicates with the AfterStep window
manager to bind audio sounds to window manager actions. Dif-
ferent audio queues may be assigned to any window manager
action. Audio can be used with any independent audio player,
and therefore requires no special audio library APIs of its
own. Simple in its design, it merely binds the audio
filenames to particular actions and forks off the audio
player program with the appropriate filename when that
action occurs.
Audio can also have builtin support for the rplay library.
OPTIONS
-f config_file
Use config_file instead of the default configuration
file.
-h | --help
Print a usage message and exit successfully.
-v | --version
Print version information and exit successfully.
INITIALIZATION
During initialization, Audio will search for a configuration
file which describes the audio player and sound files asso-
ciated with actions, to use. This file will be the one
specified by the -f option (if given). Else, the
~/GNUstep/Library/AfterStep/audio file will be used if it
exists. Else, /usr/local/share/afterstep/audio will be
used.
INVOCATION
Audio can be invoked from the autoexec file or from a menu
item as shown in the Synopsis section above.
AfterStep will search through the directories specified in
the ModulePath configuration in the base.#bpp (where # is
your colordepth) to attempt to locate Audio.
CONFIGURATION OPTIONS
Audio reads the audio file when it starts up and looks for
its configuration options.
*AudioPath path
Specifies the path to look for the audio files. This
option is ignored when rplay is used.
*AudioPlayCmd player
This determines the independent audio player program
that will actually play the sounds. If the player is
set to builtin-rplay then the builtin rplay support
will be used.
*AudioDelay seconds
Specifies that sound events will only be played if they
occur at least so many seconds after the previous
event. Sound events that occur during the delay period
are ignored. This option is useful if you don't want
several sounds playing at the same time. The default
delay is 0 which disables the audio delay.
*AudioRplayHost hostname
Specifies what host the sounds will play on. The host-
name can also be an environment variable such as $HOST-
DISPLAY. This option is only valid with builtin rplay
support.
*AudioRplayPriority priority
Specifies what priority will be assigned to the sounds
when they are played. This option is only valid with
builtin rplay support.
*AudioRplayVolume level
Specifies what volume level will be assigned to the
sounds when they are played. This option is only valid
with builtin rplay support.
*Audio action filename
Binds the particular window manager action that the
sound filename is played for.
The following actions are available for sounds:
startup
shutdown
unknown
add_window
raise_window
lower_window
focus_change
destroy_window
iconify
deiconify
toggle_paging
new_page
new_desk
configure_window
window_name
icon_name
res_class
res_name
end_windowlist
AUTHORS
Frank Fejes <frank@ssax.com>
Dan Weeks <dan@mango.sfasu.edu>
Szijarto Szabolcs <saby@sch.bme.hu>
Mark Boyns <boyns@sdsu.edu>
Mark Scott <mscott@mcd.mot.com>
Robert Nation
David Mihm <dmihm@swbell.net> [man page]
SEE ALSO
afterstep(1), rplay(1), showaudio(1)
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