The goop program draws a simulation of bubbles in layers of
overlapping multicolored translucent fluid.
OPTIONS
goop
accepts the following options:
-window
Draw on a newly-created window. This is the default.
-root
Draw on the root window.
-mono
If on a color display, pretend we're on a monochrome display.
-install
Install a private colormap for the window.
-visual visual
Specify which visual to use. Legal values are the name of a visual class,
or the id number (decimal or hex) of a specific visual.
-count integer
How many bubbles to draw per layer. Default: random.
-layers integer
How many layers to draw. Default: random, based on screen depth.
-delay microseconds
How much of a delay should be introduced between steps of the animation.
Default 100000, or about 1/10th second.
-transparent
If -layers is greater than 1, then each layer will be drawn in one
color, and when they overlap, the colors will be mixed. This is the default.
-non-transparent
Turns off -transparent.
-additive
If -transparent is specified, then this option means that the colors
will be mixed using an additive color model, as if the blobs were projected
light. This is the default.
-subtractive
If -transparent is specified, then this option means that the
colors will be mixed using a subtractive color model, as if the blobs were
translucent filters.
-xor
Draw with xor instead of the other color tricks.
ENVIRONMENT
DISPLAY
to get the default host and display number.
XENVIRONMENT
to get the name of a resource file that overrides the global resources
stored in the RESOURCE_MANAGER property.