NAME stream_MT - base class to provide dynamic changing of ios- tream class objects to and from MT safety. SYNOPSIS #include <rlocks.h> typedef char stream_bool_t; class stream_MT { public: enum { unsafe_object=0, safe_object=1 }; stream_MT(); stream_MT(stream_bool_t); stream_bool_t test_safe_flag(); void set_safe_flag(stream_bool_t); friend class stream_locker; }; ENVIRONMENT The discussion about thread safety applies only to Solaris 2.x. On Solaris 1.x the ``safe'' and ``unsafe'' functions behave identically. DESCRIPTION Class stream_MT is a base class that allows the iostream classes in libC to work correctly in a multi-threaded environment. The classes ios and streambuf are derived from stream_MT. The multi-thread (MT) safety of an iostream object can be dynamically changed by setting a safe flag using the member function: set_safe_flag(). An argument with the value of stream_MT::safe_object sets the iostream object to be MT safe, an argument with the value of stream_MT::unsafe_object sets the object to be MT-unsafe. The current state of the iostream object can be determined by the member function: test_safe_flag(). When an iostream object is MT safe there is a certain amount of overhead associated with internal locking in the object. The overhead can be avoided by set- ting the safe flag to zero which disables internal locking. Constructors stream_MT(); By default the safe_flag of the class object is set to stream_MT::safe_object stream_MT(stream_bool_t); The default can be changed by providing an explicit value for the safe flag. Member functions stream_bool_t test_safe_flag(); Returns the current value of the safe flag. A value other than stream_MT::unsafe_object indicates the ios- tream object is MT safe and locking is enabled. void set_safe_flag(stream_bool_t); Sets the internal safe flag of the iostream object to the value given as an argument. Setting the value to non-zero enables locking and makes the object MT safe. Setting the value to zero does the reverse. SEE ALSO C++ 4.1 Library Reference Manual: Chapter 5, "Using libC in a Multithreaded Environment."
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